Showing posts with label Fail. Show all posts
Showing posts with label Fail. Show all posts

Thursday, November 17, 2011

Monopoly

For study purposes I was looking for control sequences of a DG2020. Had to discover that every single website, documentation etc. was refering to LabVIEW which has a license that costs thousands...

The official documentation doesn't even cover any other options or direct programming. Gross.

Saturday, November 12, 2011

Skyrim

For those few people who does NOT find that games are a spawn of satan and will bring doom and oblivion (well they sorta brough doom and oblivion, even if oblivion was definitly a better game) to us all, the partielly longawaited game oblivion was released 2 days ago.

And I have to say, it is quite impressive. A good skillsystem, huge and amazing world and fun gameplay mechanics makes it a great playexperience.

The downside to this is, that I still have to finish a huge ammount of work until monday and chances are i wont be able to finish the game so I can focus on my thesis :x

Wednesday, November 9, 2011

Failing at basics

While working on a programm i somehow absolutly forgot that a subclass of a class is still the class...
Result:

Cell=Space

Tuesday, November 1, 2011

Classy

Object
Object.Space
Object.Space.Neu.
Object.Space.Neu.Node
Object.Space.Neu.Node.Heavy

Finaly got the structure. And yes I know I dont need the object part :p, but hey, shhh